Select Page

Back In The #gamedev

Well, I have been out of #gamedev action for quite some time. Let me tell you why. As a parent, with three boys, we are very active as you can imagine. Even more so that we are involved with Boy Scouts. I was given an opportunity to go to Philmont Scout Ranch in New...

read more

I Like Node.js but – – –

This is not going to be a Node bashing post. Instead I want to reflect on some of the struggles I had building a new version of a CLI (Command Line Utility) that I wrote in Python over to Node. For reasons why I wanted to do this, please read my previous post Creating...

read more
Ludum Dare 35 – Post Mortem

Ludum Dare 35 – Post Mortem

Last weekend I participated in my ninth Ludum Dare, making a Game called “Shifter”. Again, I made a simple game which you can play here. If you are interested in watching the Timelapse video, you can do that here. The source code for the game is here. The...

read more
I Git By

I Git By

I was recently updating some of my Personal/Public Unity Libraries. I use SourceTree for most of my GIT work. One, because I am old, and don’t like using the command line much anymore, and two because they have a really slick interface for using the GitFlow...

read more

Definition Of A Roguelike

So I have been happily working on my #1GAM Jam game for the last few days. In my mind I have been “calling” it a Rogulike. But, is it really a Roguelike? Let’s find out. According to Rogue Temple, to be considered a Classic Roguelike, the game must...

read more

DOA Game Update – Combat

So it has been quite a while since I last posted. There has been a lot of progress was made with my #1gam Jam entry for November and it is actually starting to feel like a game now. It is very simple Game in concept, but there are many nuances that have made it...

read more